Position: Artist[Level Artist]
Tasks: Worked on creating and developing procedural terrain.
Terrain brushes made with World Machine and vegetation was scattered with our in-house Houdini scripts
![](https://paperclover.com/wp-content/uploads/2023/10/image-1-1024x573.png)
![](https://paperclover.com/wp-content/uploads/2023/10/23_June_5-1024x524.jpg)
![](https://paperclover.com/wp-content/uploads/2023/10/rocks_15Sept-1024x427.jpg)
![](https://paperclover.com/wp-content/uploads/2023/10/socotra_2-1024x545.jpg)
Position: Artist[Level Artist]
Tasks: Worked on creating and developing procedural terrain.
Terrain brushes made with World Machine and vegetation was scattered with our in-house Houdini scripts